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Conway's game of life quasar12/5/2023 Rule 4 mimics reproduction: Alive cells in the neighborhood can have a baby in the center. Underpopulation, the lack of required cooperation, will also kill a cell (rule 1). Overpopulation or too much competition will kill a cell (rule 2). The first three rules imply that only when the number of neighbors is suitable, namely 2 or 3, a cell can survive. A dead cell will become alive in the next step if it has exactly 3 alive neighbors.If a cell is alive and has 2 or 3 alive neighbors it will continue to live.If a cell is alive and has more than 3 alive neighbors it will also die.If a cell is alive and has less than 2 alive neighbors it will die.The states of all cells are updated synchronously and depending on the states of each cell’s neighboring cells. Each cell interacts with its 8 nearest neighbors. In the display panel live cells are black, and dead cells are white. Each lattice cell has a binary state variable, 1 or 0, representing alive or dead, respectively. It evolves on a two dimensional, square lattice. The Game of Life is a cellular automaton.
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